Gamification for enhancing students’ learning motivation

Косимов , Суннат

Lingvospektr · 2025-yil

Annotatsiya

Gamification, the application of game design elements in non-game contexts, has emerged as a promising strategy to enhance students’ learning motivation. This article explores the theoretical foundations of gamification, its impact on student engagement, and its potential to foster intrinsic and extrinsic motivation in educational settings. Drawing on empirical studies and theoretical frameworks such as Self-Determination Theory (SDT) and Flow Theory, this paper argues that gamification can effectively address challenges related to student disengagement and low motivation. The article also discusses practical applications, challenges, and future directions for implementing gamification in education.

Maqola ma’lumotlari
MualliflarКосимов , Суннат
JurnalLingvospektr
NashriyotЎзбекистон давлат жаҳон тиллари университети, “Modern Scientific Research” MChJ
ISSN3060-4958
Nashr sanasi2025-03-01
Jild2
Son1
Betlar453-456
TilIngliz
Ilmiy sohaPedagogika
Indeksga qo‘shilgan2026-08-26

Kalit so‘zlar

Когнитивная вовлеченность, Элементы геймификации, Геймификация в обучении, Смешанный методический подход, Мотивация, Kognitiv ishtirok, O‘yinlashtirish elementlari, Ta’limda o‘yinlashtirish, Aralash uslub yondashuvi, Motivatsiya, Cognitive engagement, Gamification elements, Gamification in learning, Mixed-method approach, Motivation

Ilmiy soha

Iqtibos keltirish

APAКосимов , Суннат (2025). Gamification for enhancing students’ learning motivation. Lingvospektr, 2(1), 453-456. https://lingvospektr.uz/index.php/lngsp/article/view/449
GOST (OAK)Косимов , Суннат Gamification for enhancing students’ learning motivation // Lingvospektr. – 2025. – T. 2, № 1. – P. 453-456.
MLAКосимов , Суннат. “Gamification for enhancing students’ learning motivation.” Lingvospektr, 2(1), 453-456, 2025. https://lingvospektr.uz/index.php/lngsp/article/view/449
ChicagoКосимов , Суннат. “Gamification for enhancing students’ learning motivation.” Lingvospektr, 2(1), 453-456 (2025). https://lingvospektr.uz/index.php/lngsp/article/view/449
HarvardКосимов , Суннат (2025) ‘Gamification for enhancing students’ learning motivation’, Lingvospektr, 2(1), 453-456. https://lingvospektr.uz/index.php/lngsp/article/view/449
BibTeX
@article{article2025,
  title = {Gamification for enhancing students’ learning motivation},
  author = {Косимов , Суннат},
  journal = {Lingvospektr},
  year = {2025},
  volume = {2},
  number = {1},
  pages = {453-456},
  url = {https://lingvospektr.uz/index.php/lngsp/article/view/449}
}

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