This article explores methods for increasing students’ learning motivation through the application of gamification and interactivity principles on the Lumio platform. The study focuses on identifying the effectiveness of game elements and interactive methods that contribute to increased student engagement, interest, and learning outcomes in a digital educational environment. The results of lessons conducted using the Lumio platform were compared with traditional teaching methods. According to the findings, the systematic integration of gamification elements into the educational process helps foster a stable intrinsic interest in learning among students.
| Mualliflar | Rustamov, Jamshid, Рустамов, Жамшид, Rustamov, Jamshid |
|---|---|
| Jurnal | Жамият ва инновациялар / Общество и инновации / Society and innovations |
| Nashr sanasi | 2025-11-25 |
| Jild | 6 |
| Son | 11/S |
| Betlar | 249-255 |
| Til | O‘zbek |
| DOI | 10.47689/2181-1415-vol6-iss11/s-pp249-255 |
DOI: 10.47689/2181-1415-vol6-iss11/s-pp249-255 · Maqolaning asl sahifasi
платформа Lumio, геймификация, интерактивное обучение, мотивация, игровые технологии, цифровое обучение, эффективность обучения, визуализация, оценивание в реальном времени, цифровая дидактика, Lumio platform, gamification, interactive learning, motivation, game technologies, digital instruc-tion, learning effectiveness, visualization, real-time assessment, digital didactics, lumio platformasi, gamifikatsiya, interfaol ta’lim, motivatsiya, o‘yin texnologiyalari, raqamli o‘qitish, ta’lim samaradorligi, vizualizatsiya, real vaqtni baholash, raqamli didaktika
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Жамият ва инновациялар / Общество и инновации / Society and innovations — barcha maqolalar