This article analyzes the methodological foundations for developing learners'digital competencies in a STEAM-based educational environment. The study examines thestructural components of digital competence, the didactic potential of the STEAM approach, andways to improve the effectiveness of the educational process through the integration of modernpedagogical methods and information and communication technologies
| Mualliflar | Kozimova, Mehriniso |
|---|---|
| Jurnal | Педагогик акмеология |
| Nashr sanasi | 2026-08-12 |
| Jild | 7 |
| Son | 36 |
| Til | O‘zbek |
STEAM-образование, STEAM-технологии, цифровая компетентность, STEAM education, STEAM technologies, digital competence, STEAM ta'limi, STEAM texnologiyalari, raqamli kompetensiya
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