IN THE PROCESS OF PRACTICAL TRAINING OF HIGHER EDUCATION MUSSASAS, “KAHOOT!"USE OF THE PROGRAM AS CONTROL AND QUESTION- AND-ANSWER TECHNOLOGY

Abdullayeva, Barno

Педагогик акмеология · 2025-yil

Annotatsiya

This article contains a detailed description of the modern technology "Kahoot!" program, which can be used in the process of working with students of higher education institutions and organizing questions and answers, testing students' cognitive skills and acquired knowledge, as well as its methods of use.

Maqola ma’lumotlari
MualliflarAbdullayeva, Barno
JurnalПедагогик акмеология
Nashr sanasi2025-11-02
Jild6
Son23
TilO‘zbek

Kalit so‘zlar

образовательные технологии, игры, качество обучения, дидактические игры, educational technology, game, educational quality, ta’lim texnologiyasi, o‘yin, ta’lim sifati

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