USING GAMIFICATION DURING THE LITERACY PERIOD IN PRIMARY SCHOOL GRADES

Mergenbaeva, Asiya

Тамаддун нури · 2026-yil

Annotatsiya

This article examines the theoretical foundations and practical significance of applying the gamification method to the educational process during the literacy period in primary school grades. The influence of gamification on learning motivation, its role in the cognitive and emotional development of children, and its organic integration into literacy teaching methodology are analyzed on the basis of literature review. The findings confirm the effectiveness of gamification in primary education and provide recommendations for its practical implementation.

Maqola ma’lumotlari
MualliflarMergenbaeva, Asiya
JurnalТамаддун нури
Nashr sanasi2026-05-30
Jild5
Son2-qism
Betlar370-373
TilO‘zbek
DOI10.69691/hx3h8r29

Kalit so‘zlar

gamification, literacy education, primary school, motivation, game technologies, cognitive activity, educational process., геймификация, обучение грамоте, начальное образование, мотивация, игровые технологии, когнитивная активность, учебный процесс., gamifikatsiya, savod ochish, boshlang‘ich ta’lim, motivatsiya, o‘yin texnologiyalari, kognitiv faollik, ta’lim jarayoni.

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