Business games in teaching hematology

Abdiyev, Kattabek, Mahmonov, Lutfulla, Madasheva, Anajon, Mamatkulova, Feruza, Абдиев, Каттабек, Махмонов, Лутфулла, Мадашева, Anajon, Маматкулова, Феруза, Abdiyev, Kattabek, Mahmonov, Lutfulla, Madasheva, Anajon, Mamatkulova, Feruza

Жамият ва инновациялар / Общество и инновации / Society and innovations · 2022-yil

Annotatsiya

The role and place of gaming technology in the educational process of medical universities depends on the knowledge of teachers to create a combination with other methods of play, other modes of the game. At the same time, it is necessary to understand the theory, education games and functions of technologies. The place of business games in the educational process are determined by the type of discipline. Business games are made before submitting a lecture course to determine knowledge only when its main experience. The teacher carries out business games after lecture materials to strengthen and implement knowledge in the field of knowledge. The third option can form the entire educational process based on a business game based on. In this case, interest is determined by traditional and business games, traditional and business games that integrate future professional activities. The university often uses compact business games designed for practical training. This is the theoretical basis of this study.

Maqola ma’lumotlari
MualliflarAbdiyev, Kattabek, Mahmonov, Lutfulla, Madasheva, Anajon, Mamatkulova, Feruza, Абдиев, Каттабек, Махмонов, Лутфулла, Мадашева, Anajon, Маматкулова, Феруза, Abdiyev, Kattabek, Mahmonov, Lutfulla, Madasheva, Anajon, Mamatkulova, Feruza
JurnalЖамият ва инновациялар / Общество и инновации / Society and innovations
Nashr sanasi2022-01-14
Jild2
Son6
Betlar208-214
TilIngliz
DOI10.47689/2181-1415-vol2-iss6-pp208-214

Kalit so‘zlar

деловая игра, метод активного обучения, учебный процесс, формирование навыков совместной работы, разрешая ситуации споров, подбор информации, развитие организационных способностей, независимость, творчество, business game, active learning method, educational process, formation of teamwork skills, resolving dispute situations, selection of information, development of organizational abilities, independence, creativity, biznes o'yini, faol o'rganish usuli, konflikt holatlar, axborotni tanlash, tashkiliy qobiliyat, mustaqillik, ijodkorlik

Ilmiy soha

Жамият ва инновациялар / Общество и инновации / Society and innovations jurnalidan boshqa maqolalar

Жамият ва инновациялар / Общество и инновации / Society and innovations — barcha maqolalar